- Kind
- Bandit camp
- Level
- 5 to 40: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Skyrim
- Last changed by
- SRC - All In one
Enemies here
82 enemy types: 79 people, 3 animals. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit Chief (9), Mudcrab (7), Bandit (6), Bandit Archer (3), Highwayman Archer (3), Marauder Agent (3), Marauder Archer (3), Outlaw Archer (3), Plunderer Agent (3), Plunderer Archer (3), Thug Archer (3), Bandit Warrior (2).
And 9 more
Highwayman Warrior (2), Marauder Warrior (2), Outlaw Warrior (2), Pillager Agent (2), Pillager Archer (2), Pillager Warrior (2), Plunderer Warrior (2), Thug Warrior (2), Rat (1).
Can come later: these start switched off, until a quest or an event brings them: Imperial Soldier, Bandit, Bandit Scout, Outlaw Archer, Outlaw Scout, Stormcloak Soldier, Wizard, Apprentice Fire Mage, Apprentice Ice Mage, Imperial Archer, Imperial Wizard, Stormcloak Archer, Stormcloak Mage, Bandit Barbarian, Bandit Battlemage, Bandit Berserker, Bandit Healer, Bandit Mage, Bandit Sorcerer, Bandit Spellsword, Highwayman Barbarian, Highwayman Battlemage, Highwayman Berserker, Highwayman Healer, Highwayman Mage, Highwayman Sorcerer, Highwayman Spellsword, Marauder Battlemage, Marauder Healer, Marauder Mage, Marauder Sorcerer, Marauder Spellsword, Outlaw Barbarian, Outlaw Battlemage, Outlaw Berserker, Outlaw Healer, Outlaw Mage, Outlaw Sorcerer, Outlaw Spellsword, Pillager Barbarian, Pillager Battlemage, Pillager Berserker, Pillager Healer, Pillager Mage, Pillager Sorcerer, Pillager Spellsword, Plunderer Barbarian, Plunderer Battlemage, Plunderer Berserker, Plunderer Healer, Plunderer Mage, Plunderer Sorcerer, Plunderer Spellsword, Raider Barbarian, Raider Berserker, Slaughterfish, Thug Barbarian, Thug Battlemage, Thug Berserker, Thug Healer, Thug Mage, Thug Sorcerer, Thug Spellsword.
Radiant quests
24 radiant quests can send you here: Bounty: Bandit Boss (Bounties), The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Ancient Technology (Dawnguard), Lost Relic (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Amulet of the Moon (Odd jobs), House Cleaning (Penitus Oculatus), Unfinished Business (Penitus Oculatus), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Rescue Mission (The Companions), Trouble in Skyrim (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Piper (VIGILANT), Left for Dead (Why I Came to Skyrim), The Final Promise (Why I Came to Skyrim).
What's here
Skill books
- The Black Arrow, Vol. 2 Skill book: Archery
- The Song of Uncle Sweetshare Skill book: Alchemy
Alchemy labs: 1 here
Cooking pots and spits: 1 here
Corundum ore veins: 1 here
Quests that take you here
A False FrontLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Bandit Leader's Journal Book
- Gorge Camp Cove Key Key
- Key to Robber's Cove Key
- Robber's Cove Chest Key Key
- The Song of Uncle Sweetshare Skill book
From base GTS 118's own records: the winning copy of RobbersGorgeLocation (SRC - All In One.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.