Gate To SovngardeCommunity Companion
Revision 118

PlaceBandit campCounty Bruma

Rock Creek Camp

Open it on the map
Kind
Bandit camp
In
County Bruma, Cyrodiil
Level
4 to 40: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Added by
Beyond Skyrim - Bruma 1.6.3

Enemies here

42 enemy types: 42 people. Each links to its strength, resistances and what it carries.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit (1), Bandit Battlemage (1), Bandit Mage (1), Bandit Sorcerer (1), Bandit Spellsword (1), Conqueror Battlemage (1), Conqueror Berserker (1), Conqueror Mage (1), Conqueror Sorcerer (1), Conqueror Spellsword (1), Highwayman Battlemage (1), Highwayman Mage (1).

And 30 more

Highwayman Sorcerer (1), Highwayman Spellsword (1), Marauder Battlemage (1), Marauder Mage (1), Marauder Sorcerer (1), Marauder Spellsword (1), Outlaw Battlemage (1), Outlaw Mage (1), Outlaw Sorcerer (1), Outlaw Spellsword (1), Pillager Battlemage (1), Pillager Mage (1), Pillager Sorcerer (1), Pillager Spellsword (1), Plunderer Battlemage (1), Plunderer Mage (1), Plunderer Sorcerer (1), Plunderer Spellsword (1), Raider Battlemage (1), Raider Mage (1), Raider Sorcerer (1), Raider Spellsword (1), Ravager Battlemage (1), Ravager Mage (1), Ravager Sorcerer (1), Ravager Spellsword (1), Thug Battlemage (1), Thug Mage (1), Thug Sorcerer (1), Thug Spellsword (1).

Radiant quests

3 radiant quests can send you here: Aera the Devout's missing amulet (Beyond Skyrim), Azra's Staffs (Dragonborn), Recover From a Hideout (Missives).

From base GTS 118's own records: the winning copy of CYRRockCreekCampLocation (BSHeartland.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.