Gate To SovngardeCommunity Companion
Revision 118

PlaceWarlock lairWhiterun (hold)

Rootmire Grotto

1 item found only here

Open it on the map
Kind
Warlock lair
In
Whiterun (hold), Tamriel
Level
At least 20: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Boss
Elthar Blightmaster
Added by
Hammet Dungeon Pack 1 SE - esm version

Enemies here

107 enemy types: 91 people, 9 undead, 4 creatures, 2 animals, 1 daedra. Each links to its strength, resistances and what it carries.

Placed here: Boneman ×15, Wood Wraith ×2, Broodfang.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Draugr (15), Draugr Bane (15), Draugr Deathlord (15), Draugr Scourge (15), Draugr Wight (15), Restless Draugr (15), Draugr Revenant (10), Savage Draugr (10), Wizard (8), Apprentice Ice Mage (4), Apprentice Necromancer (4), Arch Cryomancer (4).

And 92 more

Arch Necromancer (4), Ascendant Necromancer (4), Cryomancer (4), Ice Mage (4), Ice Mage Adept (4), Ice Wizard (4), Master Necromancer (4), Necromage (4), Necromancer Adept (4), Novice Ice Mage (4), Novice Necromancer (4), Spriggan (4), Apprentice Fire Mage (3), Apprentice Storm Mage (3), Arch Electromancer (3), Arch Pyromancer (3), Electromancer (3), Fire Mage (3), Fire Mage Adept (3), Fire Wizard (3), Novice Fire Mage (3), Novice Storm Mage (3), Pyromancer (3), Storm Mage (3), Storm Mage Adept (3), Storm Wizard (3), Bandit (2), Bandit Brawler (2), Bandit Vanguard (2), Bandit Warrior (2), Frostbite Spider (2), Highwayman Brawler (2), Highwayman Vanguard (2), Highwayman Warrior (2), Marauder Brawler (2), Marauder Vanguard (2), Marauder Warrior (2), Outlaw Brawler (2), Outlaw Vanguard (2), Outlaw Warrior (2), Pillager Brawler (2), Pillager Vanguard (2), Pillager Warrior (2), Plunderer Brawler (2), Plunderer Vanguard (2), Plunderer Warrior (2), Thug Brawler (2), Thug Vanguard (2), Thug Warrior (2), Bandit Barbarian (1), Bandit Berserker (1), Bandit Champion (1), Bandit Monk (1), Bandit Scout (1), Forsworn (1), Forsworn Reclaimer (1), Gargoyle (1), Gargoyle Brute (1), Gargoyle Sentinel (1), Highwayman Barbarian (1), Highwayman Berserker (1), Highwayman Champion (1), Highwayman Monk (1), Highwayman Scout (1), Marauder Barbarian (1), Marauder Berserker (1), Marauder Champion (1), Marauder Monk (1), Marauder Nightblade (1), Marauder Scout (1), Outlaw Barbarian (1), Outlaw Berserker (1), Outlaw Champion (1), Outlaw Monk (1), Outlaw Scout (1), Pillager Barbarian (1), Pillager Berserker (1), Pillager Monk (1), Pillager Nightblade (1), Pillager Scout (1), Plunderer Barbarian (1), Plunderer Berserker (1), Plunderer Champion (1), Plunderer Monk (1), Plunderer Nightblade (1), Plunderer Scout (1), Raider Barbarian (1), Thug Barbarian (1), Thug Berserker (1), Thug Champion (1), Thug Monk (1), Thug Scout (1).

Can come later: these start switched off, until a quest or an event brings them: Spriggan.

Radiant quests

9 radiant quests can send you here: Amulets of Night Power (Dawnguard), Hunting the Monster (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rings of Blood Magic (Dawnguard), Arniel's Endeavor (The College of Winterhold), Bounty: Summoner (VIGILANT), The Best of Intentions (Why I Came to Skyrim), The Last Lesson (Why I Came to Skyrim).

What's here

Skill books

Arcane enchanters: 1 here

Cooking pots and spits: 1 here

Quests that take you here

Check the knapsack Deep In The Root

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

From base GTS 118's own records: the winning copy of RootmireLocation (HammetDungeon01.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.