- Kind
- Place
- Level
- At least 8: it follows yours within that
- Added by
- VIGILANT SE v180
Enemies here
21 enemy types: 21 daedra. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Festering Ogrim Brute (6), Scamp (4), Scamp Berserker (4), Scamp Shadow Warrior (4), Scamp Skirmisher (4), Scamp Warchief (4), Scamp Warlord (4), Scamp Warrior (4), Daedroth (2), Daedroth Battlelord (2), Daedroth Berserker (2), Daedroth Sentinel (2).
And 9 more
Daedroth Warrior (2), Festering Ogrim (2), Xivkyn (1), Xivkyn Berserker (1), Xivkyn Bulwark (1), Xivkyn Enslaver (1), Xivkyn Lout (1), Xivkyn Soul-Eater (1), Xivkyn Voidstalker (1).
From base GTS 118's own records: the winning copy of zzzCHLocTowerSM01 (Vigilant.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.