- Kind
- Place
- Level
- At least 6: it follows yours within that
- Added by
- VIGILANT SE v180
Enemies here
10 enemy types: 5 people, 3 undead, 1 creature, 1 animal. Each links to its strength, resistances and what it carries.
Placed here: Plague Leech ×3.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Alessian Heavy Knight (4), Alessian Paladin (4), Alessian Soldier (4), Plague Leech (4), Alessian Battlemage (2), Alessian Knight (2), Alessian Priest (1), Minotaur Vampire (1), Soul-Shriven (1), Soul-Shriven Minotaur (1).
People (1)
- Maram the Slaughterer appears later, usually through a quest
From base GTS 118's own records: the winning copy of zzzCHLocMaraCave (Vigilant.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.