- Kind
- Player home
- Added by
- Dragonborn
- Last changed by
- Unofficial Skyrim Special Edition Patch
Enemies here
3 enemy types: 3 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Marauder Mage (1), Reaver (1), Reaver Chief (1).
What's here
Forges and anvils: 1 here
Smelters: 1 here
Tanning racks: 1 here
Alchemy labs: 1 here
Arcane enchanters: 1 here
Cooking pots and spits: 1 here
People (3)
Quests that take you here
Served ColdLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Draught of the Footpad Potion
In Jay's changelog
What Jay's changelog for GTS says about it, newest revision first. A later revision can have changed it again; the rest of this page is what base GTS does now.
- V97 Ghost House: Fixed a bug that could make Severin Manor disappear. Fixed by SpinPigeon.
From base GTS 118's own records: the winning copy of DLC2RRSeverinManorLocation (unofficial skyrim special edition patch.esp). Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.