- Kind
- Draugr crypt
- Level
- 10 to 50: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Skyrim
- Last changed by
- Unofficial Skyrim Special Edition Patch
Enemies here
46 enemy types: 30 people, 16 undead. Each links to its strength, resistances and what it carries.
Placed here: Wyndelius Gatharian.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Draugr Bane (21), Draugr Deathlord (21), Draugr Scourge (21), Draugr Wight (21), Restless Draugr (21), Skeleton (20), Draugr (15), Draugr Revenant (8), Savage Draugr (8), Dragon Priest (2), Hulking Draugr (2), Bandit (1).
And 33 more
Bandit Battlemage (1), Bandit Mage (1), Bandit Sorcerer (1), Bandit Spellsword (1), Draugr Bane Overlord (1), Draugr Death Overlord (1), Draugr Overlord (1), Draugr Scourge Overlord (1), Draugr Wight Overlord (1), Highwayman Battlemage (1), Highwayman Mage (1), Highwayman Sorcerer (1), Highwayman Spellsword (1), Marauder Battlemage (1), Marauder Mage (1), Marauder Sorcerer (1), Marauder Spellsword (1), Outlaw Battlemage (1), Outlaw Mage (1), Outlaw Sorcerer (1), Outlaw Spellsword (1), Pillager Battlemage (1), Pillager Mage (1), Pillager Sorcerer (1), Pillager Spellsword (1), Plunderer Battlemage (1), Plunderer Mage (1), Plunderer Sorcerer (1), Plunderer Spellsword (1), Thug Battlemage (1), Thug Mage (1), Thug Sorcerer (1), Thug Spellsword (1).
Can come later: these start switched off, until a quest or an event brings them: Dragon Priest.
Radiant quests
19 radiant quests can send you here: In Grabbers' Hands (DAC0DA), The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Wind and Sand (Dragonborn), Aerin the Man (Follower Dialogue Expansion), Erik the Shield Brother (Follower Dialogue Expansion), Kill The Draugr (Missives), Retrieve From a Ruin (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Arniel's Endeavor (The College of Winterhold), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Trouble in Skyrim (The Companions), Bounty: Daedric Relic (VIGILANT), Radiance in the Dead (VIGILANT), Ash and Ancestry (Why I Came to Skyrim).
What's here
Word walls
- Word wall: Kaan, Drem, Ov Kaan: Kyne; Drem: Peace; Ov: Trust; Kyne's Peace
Dragon priests
Dragon claws
- Sapphire Dragon Claw appears later
Skill books
- Before the Ages of Man Skill book: Illusion
Spell tomes
- Spell Tome: Oakflesh Teaches a spell
Alchemy labs: 1 here
Quests that take you here
A Matter of Pride Lifting the ShroudLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Wyndelius' Journal Book
- Armor of Yngol Heavy armour: cuirass
- Shroud Hearth Barrow Chest Key Key
- Shroud Hearth Depths Chest Key Key
- Sapphire Dragon Claw Odds and ends
- Philter of the Phantom Potion
- Spell Tome: Oakflesh Spell tome
From base GTS 118's own records: the winning copy of ShroudHearthBarrowLocation (unofficial skyrim special edition patch.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.