Gate To SovngardeCommunity Companion
Revision 118

PlaceInnMarkarth

Silver-Blood Inn

4 merchants · 1 innkeeper · 2 people you can marry · 4 items found only here

Open it on the map
Kind
Inn
In
Markarth, The Reach, Tamriel
Added by
Skyrim
Last changed by
Fortune's Tradehouse

Radiant quests

9 radiant quests can send you here: Hide and Seek (Dawnguard), The Hunt (Dawnguard), Track Fugitive (Missives), Track Thief (Missives), Track Vampire (Missives), The Heist Job (The Thieves Guild), The Numbers Job (The Thieves Guild), The Heist Job (Thieves Night On The Town), The Numbers Job (Thieves Night On The Town).

What's here

Cooking pots and spits: 2 here

People (17)

  • Frabbi Buys and sells food and raw food
  • Gwilym
  • Hogni Red-Arm Buys and sells food, ingredients, raw food and recipes
  • Hreinn
  • Hroki
  • Kleppr Buys and sells food and raw food; Innkeeper: rents rooms
  • Lynea
  • Margret
  • Remiel Buys and sells everything but animal parts, apothecary items, food, ingredients, poisons, potions, raw food, recipes; Can follow you; Can marry you
  • Vinillian
  • Vorstag Can follow you; Can marry you
  • Arani Valestorm Can follow you appears later, usually through a quest
  • Krillo appears later, usually through a quest
  • Primei appears later, usually through a quest
  • Stranger appears later, usually through a quest
  • Trick appears later, usually through a quest
  • Vigilant Tyranus Can follow you appears later, usually through a quest

Quests that start here

In their Footsteps Stolen Property The Dwemer Specialist Upgrades

Quests that take you here

A Dying Wish Fortunate Son Mightier than the Sword Repaying a Debt The Forsworn Conspiracy The Raven of Anvil

Followers found here

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

From base GTS 118's own records: the winning copy of MarkarthSilverBloodInnLocation (Fortune's Trade House.esp). Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.