- Kind
- Camp
- Added by
- Skyrim
- Last changed by
- Civil War Overhaul
Enemies here
33 enemy types: 24 people, 8 animals, 1 creature. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Snowy Sabre Cat (6), Wolf (4), Frost Troll (2), Grahl (2), Ice Wolf (2), Ice Wraith (2), Skeever (2), Snow Bear (2), Snow Skeever (2).
Can come later: these start switched off, until a quest or an event brings them: Imperial Soldier, Stormcloak Soldier, Bandit, Bandit Scout, Outlaw Scout, Outlaw Archer, Apprentice Ice Mage, Stormcloak Archer, Stormcloak Mage, Wizard, Astrologer, Bandit Archer, Crone, Hag, Highwayman Archer, Marauder Agent, Marauder Archer, Pillager Agent, Pillager Archer, Plunderer Agent, Plunderer Archer, Shrew, Thug Archer, Witch.
What's here
Forges and anvils: 1 here
Alchemy labs: 1 here
Quests that start here
The Battle for a capitalQuests that take you here
Liberate or regain the holdsFrom base GTS 118's own records: the winning copy of MilitaryCampFalkreathSonsLocation (Civil War Overhaul.esp). People: where the game places them as a game starts; they walk about.