Gate To SovngardeCommunity Companion
Revision 118

PlaceWarlock lairFalkreath (hold)

Southfringe Sanctum

Open it on the map
Kind
Warlock lair
In
Falkreath (hold), Tamriel
Level
15 to 70: it follows yours within that
Resets?
No: once cleared, what you killed and took stays gone
Added by
Skyrim

Enemies here

9 enemy types: 9 people. Each links to its strength, resistances and what it carries.

Placed here: Spellsword.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Apprentice Necromancer (1), Arch Necromancer (1), Ascendant Necromancer (1), Master Necromancer (1), Necromage (1), Necromancer Adept (1), Novice Necromancer (1), Wizard (1).

Radiant quests

21 radiant quests can send you here: The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Lost Relic (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Wind and Sand (Dragonborn), Dungeon Delving (Caves) (Favours), Task: Recover Artifact (JaySerpa's Small Mods and Resources (Mostly for GTS)), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Arniel's Endeavor (The College of Winterhold), Fetch me that Book! (The College of Winterhold), Onmund's Request (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Totems of Hircine (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Summoner (VIGILANT), The Best of Intentions (Why I Came to Skyrim), The Last Lesson (Why I Came to Skyrim).

What's here

Alchemy labs: 1 here

Silver ore veins: 1 here

From base GTS 118's own records: the winning copy of SouthfringeSanctumLocation (Skyrim.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.