- Kind
- Bandit camp
- Level
- 5 to 30: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Skyrim
Enemies here
71 enemy types: 71 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit (7), Bandit Berserker (3), Bandit Monk (3), Bandit Scout (3), Highwayman Berserker (3), Highwayman Monk (3), Highwayman Scout (3), Marauder Berserker (3), Marauder Monk (3), Marauder Nightblade (3), Marauder Scout (3), Outlaw Berserker (3).
And 58 more
Outlaw Monk (3), Outlaw Scout (3), Pillager Berserker (3), Pillager Monk (3), Pillager Nightblade (3), Pillager Scout (3), Plunderer Berserker (3), Plunderer Monk (3), Plunderer Nightblade (3), Plunderer Scout (3), Thug Berserker (3), Thug Monk (3), Thug Scout (3), Bandit Archer (2), Bandit Battlemage (2), Bandit Healer (2), Bandit Mage (2), Bandit Sorcerer (2), Bandit Spellsword (2), Highwayman Archer (2), Highwayman Battlemage (2), Highwayman Healer (2), Highwayman Mage (2), Highwayman Sorcerer (2), Highwayman Spellsword (2), Marauder Agent (2), Marauder Archer (2), Marauder Battlemage (2), Marauder Healer (2), Marauder Mage (2), Marauder Sorcerer (2), Marauder Spellsword (2), Outlaw Archer (2), Outlaw Battlemage (2), Outlaw Healer (2), Outlaw Mage (2), Outlaw Sorcerer (2), Outlaw Spellsword (2), Pillager Agent (2), Pillager Archer (2), Pillager Battlemage (2), Pillager Healer (2), Pillager Mage (2), Pillager Sorcerer (2), Pillager Spellsword (2), Plunderer Agent (2), Plunderer Archer (2), Plunderer Battlemage (2), Plunderer Healer (2), Plunderer Mage (2), Plunderer Sorcerer (2), Plunderer Spellsword (2), Thug Archer (2), Thug Battlemage (2), Thug Healer (2), Thug Mage (2), Thug Sorcerer (2), Thug Spellsword (2).
Can come later: these start switched off, until a quest or an event brings them: Bandit Chief, Bandit, Bandit Berserker, Bandit Monk, Bandit Scout, Highwayman Berserker, Highwayman Monk, Highwayman Scout, Marauder Berserker, Marauder Monk, Marauder Nightblade, Marauder Scout, Outlaw Berserker, Outlaw Monk, Outlaw Scout, Pillager Berserker, Pillager Monk, Pillager Nightblade, Pillager Scout, Plunderer Berserker, Plunderer Monk, Plunderer Nightblade, Plunderer Scout, Thug Berserker, Thug Monk, Thug Scout.
Radiant quests
30 radiant quests can send you here: Bounty: Bandit Boss (Bounties), The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Ancient Technology (Dawnguard), Hunting the Monster (Dawnguard), Lost Relic (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Dungeon Delving (Bandits) (Favours), Dungeon Delving (Caves) (Favours), Kill the Bandit Leader (Favours), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Amulet of the Moon (Odd jobs), Harsh Master (Odd jobs), House Cleaning (Penitus Oculatus), Unfinished Business (Penitus Oculatus), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Trouble in Skyrim (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Piper (VIGILANT), Left for Dead (Why I Came to Skyrim), The Final Promise (Why I Came to Skyrim).
What's here
Unusual gems
Skill books
- Mystery of Talara, Vol. 4 Skill book: Illusion
Alchemy labs: 1 here
Moonstone ore veins: 2 here
People (1)
- Curate Melita appears later, usually through a quest
Quests that take you here
Bounty Hunter (Eastmarch) Careless Curation Finn's Lute No Stone UnturnedLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Treasure Map X Book
- Stony Creek Cave Chest Key Key
From base GTS 118's own records: the winning copy of StonyCreekCaveLocation (Skyrim.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.