- Kind
- Inn
- Added by
- Wyrmstooth
Enemies here
2 enemy types: 2 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Arch Cryomancer (1), Wizard (1).
Radiant quests
4 radiant quests can send you here: Hide and Seek (Dawnguard), The Hunt (Dawnguard), Track Fugitive (Missives), Track Thief (Missives).
Places in The Hermit (1)
Who's useful here
Merchants (2)
- Anke Ebonhand Buys and sells everything but keys
- Sigur Buys and sells food and raw food in The Hermit Cellar
Innkeepers (1)
People (5)
- Anke Ebonhand Buys and sells everything but keys
- Lorumend
- Jónsi in The Hermit Cellar
- Rose in The Hermit Cellar
- Sigur Buys and sells food and raw food; Innkeeper: rents rooms in The Hermit Cellar
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Letter to Marullo Book
From base GTS 118's own records: the winning copy of WTTheHermitLocation (Wyrmstooth.esp). People: where the game places them as a game starts; they walk about.