- Kind
- Place
- Level
- 5 to 50: it follows yours within that
- Added by
- Skyrim
- Last changed by
- Unofficial Skyrim Special Edition Patch
Enemies here
18 enemy types: 18 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit (3), Bandit Archer (2), Highwayman Archer (2), Marauder Agent (2), Marauder Archer (2), Outlaw Archer (2), Pillager Agent (2), Pillager Archer (2), Plunderer Agent (2), Plunderer Archer (2), Thug Archer (2), Bandit Warrior (1).
And 6 more
Highwayman Warrior (1), Marauder Warrior (1), Outlaw Warrior (1), Pillager Warrior (1), Plunderer Warrior (1), Thug Warrior (1).
What's here
Standing stones
Corundum ore veins: 1 here
From base GTS 118's own records: the winning copy of DoomstoneLordLocation (unofficial skyrim special edition patch.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.