- Kind
- Place
- Level
- 15 to 50: it follows yours within that
- Added by
- Skyrim
Enemies here
23 enemy types: 16 people, 7 undead. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Apprentice Necromancer (1), Arch Necromancer (1), Ascendant Necromancer (1), Master Necromancer (1), Necromage (1), Necromancer Adept (1), Novice Necromancer (1), Wizard (1).
Can come later: these start switched off, until a quest or an event brings them: Dread Zombie, Foul Zombie, Malignant Zombie, Putrid Zombie, Relentless Zombie, Zombie, Imperial Soldier, Apprentice Fire Mage, Bandit, Bandit Scout, Draugr, Imperial Archer, Imperial Wizard, Outlaw Archer, Outlaw Scout, Wizard.
What's here
Standing stones
Spell tomes
- Spell Tome: Conjure Undying Ghost Teaches a spell appears later
From base GTS 118's own records: the winning copy of DoomstoneRitualLocation (Skyrim.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.