- Kind
- Place
- Level
- 15 to 50: it follows yours within that
- Added by
- Skyrim
Enemies here
15 enemy types: 8 people, 7 undead. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Apprentice Conjurer (1), Arch Conjurer (1), Ascendant Conjurer (1), Conjurer (1), Conjurer Adept (1), Master Conjurer (1), Novice Conjurer (1), Wizard (1).
Can come later: these start switched off, until a quest or an event brings them: Dread Zombie, Foul Zombie, Malignant Zombie, Putrid Zombie, Relentless Zombie, Zombie, Draugr.
What's here
Standing stones
Iron ore veins: 1 here
From base GTS 118's own records: the winning copy of DoomstoneShadowLocation (Skyrim.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.