Gate To SovngardeCommunity Companion
Revision 118

PlaceSettlementSolstheim

Thirsk

1 merchant · 2 people you can marry

Open it on the map
Kind
Settlement
In
Solstheim
Level
10 to 50: it follows yours within that
Resets?
No: once cleared, what you killed and took stays gone
Added by
Dragonborn

Enemies here

5 enemy types: 4 creatures, 1 animal. Each links to its strength, resistances and what it carries.

Placed here: Armored Grahl.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Riekling (7), Riekling Hunter (7), Riekling Scout (7), Riekling Warrior (3).

Radiant quests

9 radiant quests can send you here: O, Help Me Kind One (Immersive World Encounters), Deliver a Letter Distant (Missives), Deliver a Letter Near (Missives), Deliver a Potion Far (Missives), Deliver a Potion Near (Missives), Deliver a Weapon Distant (Missives), Deliver a Weapon Near (Missives), Heal the Sick (Missives), Escaped Criminal (The Companions).

Places in Thirsk (1)

What's here

Forges and anvils: 1 here

Cooking pots and spits: 1 in Thirsk Mead Hall

Who's useful here

Merchants (1)

People you can marry (2)

People (3)

Quests that take you here

Bring Elmus some Ashfire Mead from Thirsk Mead Hall Bring Elmus some Juniper Berries Retaking Thirsk The Chief of Thirsk Hall Thirsk Rumors

Followers found here

From base GTS 118's own records: the winning copy of DLC2ThirskMeadHallLocation (Dragonborn.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.