- Kind
- Giant camp
- Level
- 25 to 80: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Skyrim
- Last changed by
- Unofficial Skyrim Special Edition Patch
Enemies here
2 enemy types: 1 creature, 1 animal. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Giant (1), Mammoth (1).
Radiant quests
11 radiant quests can send you here: Bounty: Giant (Bounties), The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Rings of Blood Magic (Dawnguard), Kill the Giant (Jarl) (Favours), Kill a Giant (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Bounty: Daedric Relic (VIGILANT).
From base GTS 118's own records: the winning copy of TumbleArchPassLocation (unofficial skyrim special edition patch.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.