Gate To SovngardeCommunity Companion
Revision 118

PlaceDraugr cryptHaafingar

Ulfgrim's Vault

1 item found only here

Open it on the map
Kind
Draugr crypt
In
Haafingar, Tamriel
Level
At least 10: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Boss
Ulfgrim the Dreadfist
Added by
Hammet Dungeon Pack 1 SE - esm version
Last changed by
JaySerpa's Small Mods and Resources (Mostly for GTS) - GTS - Specific Patches

Enemies here

16 enemy types: 15 undead, 1 creature. Each links to its strength, resistances and what it carries.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Draugr Bane (33), Draugr Deathlord (33), Draugr Scourge (33), Draugr Wight (33), Restless Draugr (33), Draugr (32), Draugr Revenant (20), Savage Draugr (20), Hulking Draugr (9), Draugr Bane Overlord (2), Draugr Death Overlord (2), Draugr Overlord (2).

And 4 more

Draugr Scourge Overlord (2), Draugr Wight Overlord (2), Draugr Winter King (2), Wispmother (2).

Radiant quests

8 radiant quests can send you here: In Grabbers' Hands (DAC0DA), Amulets of Night Power (Dawnguard), Rings of Blood Magic (Dawnguard), Aerin the Man (Follower Dialogue Expansion), Erik the Shield Brother (Follower Dialogue Expansion), Kill The Draugr (Missives), Trouble in Skyrim (The Companions), Radiance in the Dead (VIGILANT).

Quests that take you here

A Daedra in the Dark

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

From base GTS 118's own records: the winning copy of UlfgrimTombLocation (GTS Patches - Old Synthesis.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.