- Kind
- Bandit camp
- Level
- 10 to 40: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Boss
- Bandit Chief, Linwe
- Added by
- Skyrim
- Last changed by
- Unofficial Skyrim Special Edition Patch
Enemies here
49 enemy types: 49 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit Chief (57), Bandit (10), Bandit Berserker (5), Bandit Monk (5), Bandit Scout (5), Highwayman Berserker (5), Highwayman Monk (5), Highwayman Scout (5), Marauder Berserker (5), Marauder Monk (5), Marauder Nightblade (5), Marauder Scout (5).
And 36 more
Outlaw Berserker (5), Outlaw Monk (5), Outlaw Scout (5), Pillager Berserker (5), Pillager Monk (5), Pillager Nightblade (5), Pillager Scout (5), Plunderer Berserker (5), Plunderer Monk (5), Plunderer Nightblade (5), Plunderer Scout (5), Thug Berserker (5), Thug Monk (5), Thug Scout (5), Bandit Archer (2), Highwayman Archer (2), Marauder Agent (2), Marauder Archer (2), Outlaw Archer (2), Pillager Agent (2), Pillager Archer (2), Plunderer Agent (2), Plunderer Archer (2), Thug Archer (2), Bandit Champion (1), Bandit Vanguard (1), Highwayman Champion (1), Highwayman Vanguard (1), Marauder Champion (1), Marauder Vanguard (1), Outlaw Champion (1), Outlaw Vanguard (1), Plunderer Champion (1), Plunderer Vanguard (1), Thug Champion (1), Thug Vanguard (1).
Can come later: these start switched off, until a quest or an event brings them: Summerset Shadow.
Radiant quests
33 radiant quests can send you here: Bounty: Bandit Boss (Bounties), The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Ancient Technology (Dawnguard), Hunting the Monster (Dawnguard), Lost Relic (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rescue (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Dungeon Delving (Bandits) (Favours), Dungeon Delving (Caves) (Favours), Kill the Bandit Leader (Favours), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Amulet of the Moon (Odd jobs), Harsh Master (Odd jobs), House Cleaning (Penitus Oculatus), Unfinished Business (Penitus Oculatus), Arniel's Endeavor (The College of Winterhold), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Rescue Mission (The Companions), Trouble in Skyrim (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Piper (VIGILANT), Left for Dead (Why I Came to Skyrim), The Final Promise (Why I Came to Skyrim).
What's here
Skill books
- Mace Etiquette Skill book: One-handed
Alchemy labs: 1 here
Cooking pots and spits: 1 here
Corundum ore veins: 1 here
Iron ore veins: 1 here
People (1)
Quests that take you here
Summerset Shadows The Elven SwordFrom base GTS 118's own records: the winning copy of UtteringHillsCampLocation (unofficial skyrim special edition patch.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.