- Kind
- Draugr crypt
- Level
- At least 10: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
Enemies here
69 enemy types: 54 people, 15 undead. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Draugr (17), Draugr Bane (17), Draugr Deathlord (17), Draugr Scourge (17), Draugr Wight (17), Restless Draugr (17), Draugr Revenant (12), Savage Draugr (12), Bandit (6), Hulking Draugr (4), Bandit Barbarian (2), Bandit Berserker (2).
And 57 more
Bandit Brawler (2), Bandit Monk (2), Bandit Scout (2), Bandit Vanguard (2), Bandit Warrior (2), Highwayman Barbarian (2), Highwayman Berserker (2), Highwayman Brawler (2), Highwayman Monk (2), Highwayman Scout (2), Highwayman Vanguard (2), Highwayman Warrior (2), Marauder Barbarian (2), Marauder Berserker (2), Marauder Brawler (2), Marauder Monk (2), Marauder Nightblade (2), Marauder Scout (2), Marauder Vanguard (2), Marauder Warrior (2), Outlaw Barbarian (2), Outlaw Berserker (2), Outlaw Brawler (2), Outlaw Monk (2), Outlaw Scout (2), Outlaw Vanguard (2), Outlaw Warrior (2), Pillager Barbarian (2), Pillager Berserker (2), Pillager Brawler (2), Pillager Monk (2), Pillager Nightblade (2), Pillager Scout (2), Pillager Vanguard (2), Pillager Warrior (2), Plunderer Barbarian (2), Plunderer Berserker (2), Plunderer Brawler (2), Plunderer Monk (2), Plunderer Nightblade (2), Plunderer Scout (2), Plunderer Vanguard (2), Plunderer Warrior (2), Raider Barbarian (2), Thug Barbarian (2), Thug Berserker (2), Thug Brawler (2), Thug Monk (2), Thug Scout (2), Thug Vanguard (2), Thug Warrior (2), Draugr Bane Overlord (1), Draugr Death Overlord (1), Draugr Overlord (1), Draugr Scourge Overlord (1), Draugr Wight Overlord (1), Draugr Winter King (1).
Radiant quests
18 radiant quests can send you here: In Grabbers' Hands (DAC0DA), The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Wind and Sand (Dragonborn), Aerin the Man (Follower Dialogue Expansion), Erik the Shield Brother (Follower Dialogue Expansion), Kill The Draugr (Missives), Retrieve From a Ruin (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Trouble in Skyrim (The Companions), Bounty: Daedric Relic (VIGILANT), Radiance in the Dead (VIGILANT), Ash and Ancestry (Why I Came to Skyrim).
What's here
Spell tomes
- Spell Tome: Magelight Teaches a spell
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Endmity Greatsword Greatsword
From base GTS 118's own records: the winning copy of VulhuleLocation (HammetDungeon01.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.