Gate To SovngardeCommunity Companion
Revision 118

PlaceSolstheim

Water Stone

Open it on the map
Kind
Place
In
Solstheim
Level
30 to 60: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Added by
Dragonborn

Enemies here

9 enemy types: 5 people, 4 daedra. Each links to its strength, resistances and what it carries.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Cultist (2), Arch Cultist (1), Ascendant Cultist (1), Cultist Adept (1), Master Cultist (1).

Can come later: these start switched off, until a quest or an event brings them: Lurker, Lurker Guardian, Lurker Sentinel, Lurker Vindicator.

People (4)

Quests that take you here

Cleansing the Stones

In Jay's changelog

What Jay's changelog for GTS says about it, newest revision first. A later revision can have changed it again; the rest of this page is what base GTS does now.

  • V54 The All-Maker: The Water Stone - You have 25/50% Shock Resistance. / Your Magicka regenerates 50% faster in combat.

From base GTS 118's own records: the winning copy of DLC2StoneWaterLocation (Dragonborn.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.