- Kind
- Bandit camp
- Level
- At least 7: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Boss
- Bandit Chief
- Added by
- Skyrim Bandit Expansion
Enemies here
55 enemy types: 55 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit Chief (57), Bandit (4), Bandit Archer (1), Bandit Barbarian (1), Bandit Battlemage (1), Bandit Healer (1), Bandit Mage (1), Bandit Sorcerer (1), Bandit Spellsword (1), Highwayman Archer (1), Highwayman Barbarian (1), Highwayman Battlemage (1).
And 43 more
Highwayman Healer (1), Highwayman Mage (1), Highwayman Sorcerer (1), Highwayman Spellsword (1), Marauder Agent (1), Marauder Archer (1), Marauder Barbarian (1), Marauder Battlemage (1), Marauder Healer (1), Marauder Mage (1), Marauder Sorcerer (1), Marauder Spellsword (1), Outlaw Archer (1), Outlaw Barbarian (1), Outlaw Battlemage (1), Outlaw Healer (1), Outlaw Mage (1), Outlaw Sorcerer (1), Outlaw Spellsword (1), Pillager Agent (1), Pillager Archer (1), Pillager Barbarian (1), Pillager Battlemage (1), Pillager Healer (1), Pillager Mage (1), Pillager Sorcerer (1), Pillager Spellsword (1), Plunderer Agent (1), Plunderer Archer (1), Plunderer Barbarian (1), Plunderer Battlemage (1), Plunderer Healer (1), Plunderer Mage (1), Plunderer Sorcerer (1), Plunderer Spellsword (1), Raider Barbarian (1), Thug Archer (1), Thug Barbarian (1), Thug Battlemage (1), Thug Healer (1), Thug Mage (1), Thug Sorcerer (1), Thug Spellsword (1).
Radiant quests
27 radiant quests can send you here: Bounty: Bandit Boss (Bounties), The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Ancient Technology (Dawnguard), Hunting the Monster (Dawnguard), Lost Relic (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Amulet of the Moon (Odd jobs), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Retrieval (The Companions), Stealing Plans (The Companions), Striking the Heart (The Companions), Trouble in Skyrim (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Piper (VIGILANT), Left for Dead (Why I Came to Skyrim), The Final Promise (Why I Came to Skyrim).
From base GTS 118's own records: the winning copy of BanditWindyPeaksLocation (GTS Patches - Food.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.