Gate To SovngardeCommunity Companion
Revision 118

PlacePlayer homeBlackbone Isle

Dead Man's Dread

A pirate ship you claim after The Restless, which starts once you have made your character. A lead at the Winking Skeever in Solitude takes you to a dead pirate in Castle Dour's dungeon, whose hidden map leads to Blackbone Isle by boat from Orphan's Tear. When the quest is done, a courier brings you a pirate's note. Read it, then go aboard the ship and it is yours. · 4 items found only here

Open it on the map
Kind
Player home
In
Blackbone Isle, Tamriel
Level
1 to 100: it follows yours within that
Resets?
No: once cleared, what you killed and took stays gone
Added by
ccbgssse031-advcyrus.esm

Enemies here

16 enemy types: 13 people, 3 undead. Each links to its strength, resistances and what it carries.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Skeleton (57), Skeleton Warrior (21), Skeleton Champion (3).

Can come later: these start switched off, until a quest or an event brings them: Ghost Sailor, Alik'r Warrior, Bandit, Bandit Archer, Highwayman Archer, Marauder Agent, Marauder Archer, Outlaw Archer, Pillager Agent, Pillager Archer, Plunderer Agent, Plunderer Archer, Thug Archer.

Quests that take you here

Creation Club The Restless

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

From base GTS 118's own records: the winning copy of ccBGSSSE031_Location (ccbgssse031-advcyrus.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.