- Kind
- Place
- Level
- At least 10: it follows yours within that
- Added by
- VIGILANT SE v180
Enemies here
17 enemy types: 14 daedra, 2 people, 1 undead. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Scamp (4), Marukhati Selective (2), Scamp Berserker (2), Scamp Shadow Warrior (2), Scamp Skirmisher (2), Scamp Warchief (2), Scamp Warlord (2), Scamp Warrior (2), Imga Priest (1), Shambles (1), Xivkyn (1), Xivkyn Berserker (1).
And 5 more
Xivkyn Bulwark (1), Xivkyn Enslaver (1), Xivkyn Lout (1), Xivkyn Soul-Eater (1), Xivkyn Voidstalker (1).
From base GTS 118's own records: the winning copy of zzzCHLocMalada02e (Vigilant.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.