- Kind
- Place
- Level
- At least 10: it follows yours within that
- Added by
- VIGILANT SE v180
Enemies here
12 enemy types: 7 daedra, 2 people, 1 undead, 1 creature, 1 animal. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Marukhati Selective (7), Imga Priest (3), Scamp (2), Scamp Berserker (2), Scamp Shadow Warrior (2), Scamp Skirmisher (2), Scamp Warchief (2), Scamp Warlord (2), Scamp Warrior (2), Plague Leech (1), Shambles (1), Soul-Shriven Minotaur (1).
Places in Malada (5)
- Malada Abasel Place
- Malada Ageasel Place
- Malada Aldmerisel Place
- Malada Burosel Place
- Malada Gandrasel Place
People (3)
- Marukh in Malada Abasel
- Laza of Order appears later, usually through a quest in Malada Abasel
- Arch-Selective Caliburn in Malada Ageasel
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Selective Robes Clothing: clothes in Malada Aldmerisel
- Selective Gloves Clothing: gloves in Malada Aldmerisel
- Selective Mask Clothing: hood or hat in Malada Aldmerisel
- Selective Boots Clothing: shoes in Malada Aldmerisel
- Spell Tome: Conjure Shambles Spell tome in Malada Aldmerisel
- Spell Tome: Turn Undead Spell tome in Malada Aldmerisel
From base GTS 118's own records: the winning copy of zzzCHDistrictMalada (Vigilant.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.