Gate To SovngardeCommunity Companion
Revision 118

Gate to Sovngarde

Spells and shouts

Every spell you can learn from a tome and every shout a wall or quest teaches, found by what it does: its effect, its element, or the perk, trait, stone or blessing that changes it.

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From base GTS 118's own records. Effects are each magic effect's own name; the element is the resistance that lowers its damage, or its fire, frost, shock, poison, sun or drain keyword, followed through a cloak's, rune's or hazard's own spell. A spell that deals its damage by script (Blizzard, the Blazing Fireballs) has no element here: the records don't say. “Changed by” reads each perk's, trait's, stone's and blessing's own rules for a spell's strength, duration and cost, and lists the spells those rules pick out. Spell tomes and where to find them are on each spell's page.